At ExileCon 2026, Grinding Gear Games showed version 1.0 with two new classes, the Shadow and Duelist. The full release adds Acts 5 and 6 to complete the campaign. Depending on when the servers open, the launch may fall on December 12 in Vietnam.
The Shadow sets traps while the Duelist changes stances
The Shadow uses daggers and traps. Players can set traps while in stealth, then trigger them with a strike. Traps detonate in the order they were placed, allowing players to plan an attack in advance. The Shadow launches with two Ascendancies, Assassin and Infiltrator.
The Duelist uses swords and changes stances to alter how sword skills work. Ready Stance enhances individual sword skills, while Sand and Blood Stances open up more combinations. The Duelist launches with the Knight and Master-at-Arms Ascendancies.
The two classes differ in how they start a fight. The Shadow can lay traps before closing in, while the Duelist changes stances to get different effects out of the same sword skills. Stealth also enhances the Shadow’s dagger skills, though monsters can still detect the character at close range.
Two final acts and a siege league
The new acts add 24 areas and 18 unique bosses. The Conquerors of Wraeclast league lets players recruit troops, attack fortifications and choose a faction for their stronghold. Version 1.0 also revises the passive skill tree and rebalances support gems.

Taking castles opens their treasuries and offers materials for reforging gear. In the endgame, players choose one of three factions and build a stronghold for their troops. Commanders can handle some Atlas progression, and players in the same faction can work together to take castles from rivals.
Sources: Grinding Gear Games’ 1.0 announcement · Full release trailer.











