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Solo Leveling: Arise Hits 50 Million Downloads

Solo Leveling: Arise passed 50 million players five months after launch, and Netmarble marked it with a login event running to October 31.

Gaming 2026-09-19 2 min read OtaHub Editorial

Solo Leveling: ARISE surpassed 50 million global users in October 2024, five months after its worldwide launch. Netmarble announced the milestone on October 24 and marked it with an in-game check-in campaign.

The figure is an account or user milestone reported by the publisher, not a claim of 50 million simultaneous players. It also refers to the original free-to-play action RPG released on Android, iOS and PC in May 2024.

Sung Jinwoo and a younger hunter in Solo Leveling Arise promotional artwork
Solo Leveling: ARISE follows Sung Jinwoo's rise from E-Rank hunter to Shadow Monarch. Image: Netmarble promotional artwork.

How quickly did Solo Leveling: ARISE reach 50 million?

Netmarble launched the game worldwide on May 8, 2024. The official announcement arrived on October 24, placing the milestone roughly five and a half months after release. More than 15 million people had pre-registered before launch, giving the game a large starting audience across mobile and PC.

The game benefited from the popularity of the original Korean web novel and webtoon, as well as the television anime. Instead of retelling the story only through cutscenes, ARISE lets players control Jinwoo, equip weapons and skills, recruit other hunters and extract defeated enemies into an Army of Shadows.

What the 50-million celebration included

The celebration check-in event ran from October 22 through October 31, 2024. Players could receive 1,000 Essence Stones per day, reaching a total of 10,000 by completing all ten logins.

Those rewards were time-limited and are no longer available. Articles or social posts repeating the offer without the 2024 date may mislead new players, so current rewards should always be checked through Netmarble's official forum and in-game notices.

What content was available at the milestone?

At the time, Netmarble highlighted a high-level Workshop of Brilliant Light raid on the upper floors of the Demons' Castle. The encounter featured Demon King Baran and arrived alongside balance updates intended to refine combat and progression.

The core game combines character action with roster building. Players directly control Sung Jinwoo in many stages, but can also assemble teams of hunters such as Cha Hae-In and Yoo Jinho. Weapon choices, elemental advantages, skills and timing all affect performance in gates and boss encounters.

The game later passed 60 million users

The 50-million figure is historically accurate, but it is no longer the latest milestone. On March 19, 2025, Netmarble announced that Solo Leveling: ARISE had passed 60 million global users, ten months after launch. That later announcement accompanied another check-in event and the Jeju Island Alliance Raid update.

This distinction matters because “50 million” describes the game's growth in October 2024, not its current audience size. It should not be presented as breaking news in 2026.

Sources: Netmarble's official announcements for the 50-million milestone, 60-million milestone and global launch.