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What is new in Final Fantasy VII Revelation after Gamescom?

Final Fantasy VII Revelation concludes the remake trilogy with Highwind exploration, playable Cid and Vincent, and the FITS combat system. It launches on April 8, 2027.

Gaming 2026-08-17 Updated October 17, 20265 min read OtaHub Editorial

Final Fantasy VII Revelation received another showing at Gamescom Opening Night Live on August 25, 2026. Square Enix had already announced the game before this event, so its appearance continued the introduction of Cloud’s concluding adventure rather than revealing the title for the first time.

Following Gamescom, the September 3 State of Play announcement and further September gameplay coverage explained several changes. Highwind travel, two additional playable party members and combat abilities tied to FITS outfits give a clearer idea of how this finale differs from its predecessors.

Exploring with the Highwind

The Highwind airship carries the party across the world. On the ground, Piko the chocobo develops new traversal and combat abilities while accompanying the group.

A grappling gun provides another way to scale rooftops and cross the environment. Players can change their controlled character and party composition during exploration. Choosing who undertakes certain quests can also affect how events unfold, extending party selection beyond the abilities used in a fight.

Cid and Vincent have distinct fighting styles

Cid uses a spear and specialises in airborne attacks. Its reach helps him engage groups, while timed follow-up attacks provide additional options during a sequence.

Vincent combines ranged gunfire with a monster transformation for close combat. Remaining transformed raises his Chaos level and reduces maximum HP. Switching between the forms therefore involves weighing the benefits of staying aggressive against the health limitation.

FITS outfits change combat abilities

FITS does more than change a character’s appearance. Warrior, Knight, Black Mage and Summoner are the four specialised options, unlocking capabilities associated with the equipped outfit.

In the demo described by PlayStation, Cloud’s Summoner FITS lets him call beings including Ifrit, Shiva and Titan for a limited time. While a summon is active, Pledge Roar provides another powerful attack at an HP cost. That example shows how outfits add resource and timing decisions alongside familiar equipment and materia.

The release date was confirmed after Gamescom

Square Enix confirmed April 8, 2027 at State of Play on September 3, 2026. Platforms include PS5, Xbox Series X|S, Nintendo Switch 2 and PC through Steam, Epic Games Store and Xbox on PC. This was a later update rather than an announcement from the August show.

The digital Premium edition includes the Story Expansion Pass and 24-hour early access. Premium Plus adds further digital extras. Two story DLCs are planned between winter 2027 and spring 2028, so buying an edition with the pass does not make all expansion content available at launch.

Save data from Remake Intergrade unlocks Chocobo & Moogle and a Remake weapon skin set. Rebirth save data unlocks Phoenix and a Rebirth weapon skin set, with the bonuses tied to save data on the player’s console or PC.

These announcements make exploration and combat changes easier to understand. The finished adventure still needs to be assessed at release, but Highwind travel, the two party members and FITS provide concrete features to consider beyond general promises of a larger world.

Sources: Square Enix, PlayStation, Square Enix: announcement.